*Important*Update@9-18-08:LoD-Rare-LUAs+Zip#7

Pickit Revolution Related Development

Re: Update@ 9-18-08: Tightly Tuned LoD-Rare Luas w/ Zip

Postby Typo » Thu Sep 18, 2008 7:51 am

Dash wrote:
Typo wrote:
Dash wrote:This is much MUCH better than what comes with 3.8.

Thanks very much for this.


No problem.

Update today includes re-evaluating the worth of singe/double/tri res and other minor tweaks.

New Zip is #5 Please re-download and replace.


For some reason it seem to be keeping all 2 java, 20ias rares. I means both had ed etc on them but all in all very low stats. You'd be better off making it only keep 4/20IAS or above.


You mean Java weapons? That is a part of the 1.41 strict package in the /other folder.

I haven't released the luas for my class specific items yet. Just the files in the /rare folder so far.


Important update today. Fixed some logical errors in the code. Please re-download and replace. New zip is #7
Typo
 
Posts: 11
Joined: Wed Aug 20, 2008 11:06 pm
Karma: 0

Re: Update@ 9-18-08: Tightly Tuned LoD-Rare Luas w/ Zip

Postby Dash » Sun Sep 21, 2008 11:22 pm

Typo wrote:
You mean Java weapons? That is a part of the 1.41 strict package in the /other folder.

I haven't released the luas for my class specific items yet. Just the files in the /rare folder so far.


Important update today. Fixed some logical errors in the code. Please re-download and replace. New zip is #7


Yeah and after having a look around I see why they have coded it like that also. Anyway, good Job on that mate. I'm liking the constant updates. Should be part of the team imo.
Dash
 
Posts: 4
Joined: Tue Aug 12, 2008 7:25 am
Karma: 0

*Important*Update@9-18-08:LoD-Rare-LUAs+Zip#7

Postby lawdog » Fri Sep 26, 2008 3:27 pm

This is some really nice code. I am wondering if these changes here would work for picking up resists belts as well?
Code: Select all
function isGoodRareBelt(item)

   local Res, Fhr, Str, Life = false

    if item.flags.Ethereal and findStat("ReplenishDurability") == -1 then  -- If it is etheral but no self repair, dump
           return false
   end

   if hasRes(item, 7, 4) or hasRes(item, 15, 3) or hasRes(item, 20, 2) then  -- Resists (+7 All), (+15 for 3), (+20 for 2)
      Res = true
   end

    if findStat(item, "FasterHitRecovery") >= 17 then   
      Fhr = true
   end

    if findStat(item, "Strength") >= 15 then
      Str = true
   end
   
    if findStat(item, "MaxLife") >= 30 then
      Life = true
   end


   return    ( Res ) or -- Resists boots
      ( Fhr and Str and Life )  -- Stashed belts will be a minimum of 17FHR+15Str+30life
end
If my advice is useful, feel free to donate
lawdog
 
Posts: 13
Joined: Thu Aug 28, 2008 2:43 pm
Karma: 0

*Important*Update@9-18-08:LoD-Rare-LUAs+Zip#7

Postby menuselect » Wed Oct 22, 2008 4:25 pm

Thanks for the hard work mate.

Anyway, I experienced, that my bot stops his run in the middle of the night because it ran out of gold.
My question: Does it pick and sell the same amout of items as the 3.8 strict version?. Because it seems to me that if it would sell less.

regards menuselect
menuselect
 
Posts: 6
Joined: Sat Aug 30, 2008 9:18 pm
Karma: 0

Previous

Return to Development

Who is online

Users browsing this forum: No registered users and 1 guest